![]() ![]() Each chapter will build and expand on a working game. We will go into more detail about some systems that are specific to game programming or to the UE itself, such as UMG and multiplayer. I won't go into detail about how variables and functions work, but I will explain how UE4 uses them with the Blueprint system. This book is intended for people with some previous programming experience. ![]() This book will get you up to speed with the major features of UE4 quickly, and leave you with the resources required to expand on your knowledge through other tutorials and official documentation. But, it is important to familiarize yourself with some of the major systems to save yourself time and headaches down the line. Welcome to Unreal Engine 4 ( UE4)! Unreal Engine can make developing your own games simple, even for those of you with no prior programming experience.
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